In this build there are a lot of fixes and updates for key events, so I advise everyone to update game.
The first three events at the Science Center were completely rewritten. The riddle with the code now supports the new skill system. If you have at least few points in intelligence, the hero will be able to give you a hint, with maximum intelligence – he will solve it himself. Of course, you can solve it completely yourself, in the old fashioned way. The interface now shows which code you are typing. Were fixed some bugs on the location, which were there since the beginning of the game 🙂
Also, the scene of acquaintance with the employees of CARMA in their camp recieved support of the new skill system, and the girls themselves received updated dialogues.
Completely rewritten code for overnight with Oksana after the repair of the washing machine and with Alina after the quest with the sawmill. The order of events was slightly changed, the dialogues were updated. Their sex scenes got the opportunity to rewind. Fixed a bug with food at girls houses.
The sawmill also now supports the new skill system. The more strenght your hero has, the greater the chance that he will not consume action points. This will help make more money. Also, the interface now shows how much firewood you have already collected.
Also, the first events in the hidden cave, in the Casino before escaping from the city, the scene of acquaintance with Marina in a Dprm and the police station received their updates. These events received a new code, small changes in events and new comments from our hero.
Fixed a couple of critical bugs from the last build: a problem with languages with hieroglyphs and the distribution of character points in the first days of the game.
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