Due to many changes in the game’s mechanism, the last build turned out a bit buggy. Thanks to everyone who actively reported bugs, so most of them have already been hot-fixed through the server or in today’s update. And as a thank, 20 Club subscriptions were randomly drawn among those who reported bugs in any of my games this month. Check your accounts 🙂
Some gameplay changes have also been made. So, for example, events with Diana will appear a little less often, to coincide with the events of quests from CARMA. The events with the abduction and ransom of Dasha are shifted and will started a little later, and the storyline with Julia will begin a little earlier. This will allow less travel between cities, and save some of the energy to our hero.
Made some changes to the quests from Marina from the Dorm and quests with the Hero’s Base upgrade. The percentage calculation of the game completion has been clarified. You can always check it in the character’s window.
More optional game endings were added which depending on your actions.
The Quests List 100% Walkthrough received some corrections and updated data.
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