The moving to a new game engine in the previous build was not as unproblematic as its authors promised. I had to spend the whole week checking the whole game and fixing a lot of bugs and problems. Mostly this applies to many places that did not work at all, for example, days 12-19, night in the forest in 21 days, and many others. At the moment the game is fully functional, and you can go through all available events, gaining 100% points.
Other changes were made as well. Added 4 game days in the public and the club version of the game. Now they are limited to 82 and 90 days respectively. This will make game easier for those who for some reason can not fit in the current plot line.
In the 11th day, a more detailed description of the work with the city map was added to help beginners. On the location of the “Shop” in the first city, gift department will point specifically for which girl they will be send. Also was fixed a bug that caused SMS to overlap, and you could miss important information from the girls. At some moments the hero sometimes woke up with fewer lives, this have been corrected too.
Some more changes with the buttons. On the abandoned base of the New Post, in the second city, the buttons sometimes overlapped. Another fix is the dim color of the text on the buttons, that appeared in the previous build of the game.
The work of the game’s Album was slightly improved, and the code of the luncher was updated.
Also was updated and edited translations into Russian, English and Spanish.
As for other gaming platforms: MacOS and iOS version of the game is expected in a couple of days. Android will be delayed for several days, as long as there are problems with stability.
This game is multilingual: RU/EN/DE/FR/IT/ES/PL/RO/UA/CN/KR/AR. If you want to help make translations or edit the text, click here.
If you like this game, support its development, join our club and receive additional rewards 🙂